We present an incremental syntactic representation that consists of assigning a single discrete label to each word in a sentence where the label is predicted using strictly incremental processing of a prefix of the sentence and the sequence of labels for a sentence fully determines a parse tree Our goal is to induce a syntactic representation that commits to syntactic choices only as they are incrementally revealed by the input in contrast with standard representations that must make output choices such as attachments speculatively and later throw out conflicting analyses Our learned representations achieve 93.72 F1 on the Penn Treebank with as few as bits per word and at bits per word they achieve 94.97 F1 which is comparable with other state of the art parsing models when using the same pre trained embeddings We also provide an analysis of the representations learned by our system investigating properties such as the interpretable syntactic features captured by the system and mechanisms for deferred resolution of syntactic ambiguities
Conversational semantic parsers map user utterances to executable programs given dialogue histories composed of previous utterances, programs, and system responses. Existing parsers typically condition on rich representations of history that include the complete set of values and computations previously discussed. We propose a model that abstracts over values to focus prediction on type- and function-level context. This approach provides a compact encoding of dialogue histories and predicted programs, improving generalization and computational efficiency. Our model incorporates several other components, including an atomic span copy operation and structural enforcement of well-formedness constraints on predicted programs, that are particularly advantageous in the low-data regime. Trained on the SMCalFlow and TreeDST datasets, our model outperforms prior work by 7.3 % and 10.6 % respectively in terms of absolute accuracy. Trained on only a thousand examples from each dataset, it outperforms strong baselines by 12.4 % and 6.4 %. These results indicate that simple representations are key to effective generalization in conversational semantic parsing.
We present a grounded neural dialogue model that successfully collaborates with people in a partially-observable reference game. We focus on a setting where two agents each observe an overlapping part of a world context and need to identify and agree on some object they share. Therefore, the agents should pool their information and communicate pragmatically to solve the task. Our dialogue agent accurately grounds referents from the partner’s utterances using a structured reference resolver, conditions on these referents using a recurrent memory, and uses a pragmatic generation procedure to ensure the partner can resolve the references the agent produces. We evaluate on the OneCommon spatial grounding dialogue task (Udagawa and Aizawa 2019), involving a number of dots arranged on a board with continuously varying positions, sizes, and shades. Our agent substantially outperforms the previous state of the art for the task, obtaining a 20 % relative improvement in successful task completion in self-play evaluations and a 50 % relative improvement in success in human evaluations.
Language models (LMs) must be both safe and equitable to be responsibly deployed in practice. With safety in mind, numerous detoxification techniques (e.g., Dathathri et al. 2020 ; Krause et al. 2020) have been proposed to mitigate toxic LM generations. In this work, we show that these detoxification techniques hurt equity : they decrease the utility of LMs on language used by marginalized groups (e.g., African-American English and minority identity mentions). In particular, we perform automatic and human evaluations of text generation quality when LMs are conditioned on inputs with different dialects and group identifiers. We find that detoxification makes LMs more brittle to distribution shift, especially on language used by marginalized groups. We identify that these failures stem from detoxification methods exploiting spurious correlations in toxicity datasets. Overall, our results highlight the tension between the controllability and distributional robustness of LMs.
We present a method for constructing taxonomic trees (e.g., WordNet) using pretrained language models. Our approach is composed of two modules, one that predicts parenthood relations and another that reconciles those pairwise predictions into trees. The parenthood prediction module produces likelihood scores for each potential parent-child pair, creating a graph of parent-child relation scores. The tree reconciliation module treats the task as a graph optimization problem and outputs the maximum spanning tree of this graph. We train our model on subtrees sampled from WordNet, and test on nonoverlapping WordNet subtrees. We show that incorporating web-retrieved glosses can further improve performance. On the task of constructing subtrees of English WordNet, the model achieves 66.7 ancestor F1, a 20.0 % relative increase over the previous best published result on this task. In addition, we convert the original English dataset into nine other languages using Open Multilingual WordNet and extend our results across these languages.
We propose an efficient batching strategy for variable-length decoding on GPU architectures. During decoding, when candidates terminate or are pruned according to heuristics, our streaming approach periodically refills the batch before proceeding with a selected subset of candidates. We apply our method to variable-width beam search on a state-of-the-art machine translation model. Our method decreases runtime by up to 71 % compared to a fixed-width beam search baseline and 17 % compared to a variable-width baseline, while matching baselines’ BLEU. Finally, experiments show that our method can speed up decoding in other domains, such as semantic and syntactic parsing.
We propose a method for unsupervised parsing based on the linguistic notion of a constituency test. One type of constituency test involves modifying the sentence via some transformation (e.g. replacing the span with a pronoun) and then judging the result (e.g. checking if it is grammatical). Motivated by this idea, we design an unsupervised parser by specifying a set of transformations and using an unsupervised neural acceptability model to make grammaticality decisions. To produce a tree given a sentence, we score each span by aggregating its constituency test judgments, and we choose the binary tree with the highest total score. While this approach already achieves performance in the range of current methods, we further improve accuracy by fine-tuning the grammaticality model through a refinement procedure, where we alternate between improving the estimated trees and improving the grammaticality model. The refined model achieves 62.8 F1 on the Penn Treebank test set, an absolute improvement of 7.6 points over the previously best published result.
We propose a method for program generation based on semantic scaffolds, lightweight structures representing the high-level semantic and syntactic composition of a program. By first searching over plausible scaffolds then using these as constraints for a beam search over programs, we achieve better coverage of the search space when compared with existing techniques. We apply our hierarchical search method to the SPoC dataset for pseudocode-to-code generation, in which we are given line-level natural language pseudocode annotations and aim to produce a program satisfying execution-based test cases. By using semantic scaffolds during inference, we achieve a 10 % absolute improvement in top-100 accuracy over the previous state-of-the-art. Additionally, we require only 11 candidates to reach the top-3000 performance of the previous best approach when tested against unseen problems, demonstrating a substantial improvement in efficiency.
We propose a deep factorization model for typographic analysis that disentangles content from style. Specifically, a variational inference procedure factors each training glyph into the combination of a character-specific content embedding and a latent font-specific style variable. The underlying generative model combines these factors through an asymmetric transpose convolutional process to generate the image of the glyph itself. When trained on corpora of fonts, our model learns a manifold over font styles that can be used to analyze or reconstruct new, unseen fonts. On the task of reconstructing missing glyphs from an unknown font given only a small number of observations, our model outperforms both a strong nearest neighbors baseline and a state-of-the-art discriminative model from prior work.
Neural parsers obtain state-of-the-art results on benchmark treebanks for constituency parsingbut to what degree do they generalize to other domains? We present three results about the generalization of neural parsers in a zero-shot setting : training on trees from one corpus and evaluating on out-of-domain corpora. First, neural and non-neural parsers generalize comparably to new domains. Second, incorporating pre-trained encoder representations into neural parsers substantially improves their performance across all domains, but does not give a larger relative improvement for out-of-domain treebanks. Finally, despite the rich input representations they learn, neural parsers still benefit from structured output prediction of output trees, yielding higher exact match accuracy and stronger generalization both to larger text spans and to out-of-domain corpora. We analyze generalization on English and Chinese corpora, and in the process obtain state-of-the-art parsing results for the Brown, Genia, and English Web treebanks.
We show that constituency parsing benefits from unsupervised pre-training across a variety of languages and a range of pre-training conditions. We first compare the benefits of no pre-training, fastText, ELMo, and BERT for English and find that BERT outperforms ELMo, in large part due to increased model capacity, whereas ELMo in turn outperforms the non-contextual fastText embeddings. We also find that pre-training is beneficial across all 11 languages tested ; however, large model sizes (more than 100 million parameters) make it computationally expensive to train separate models for each language. To address this shortcoming, we show that joint multilingual pre-training and fine-tuning allows sharing all but a small number of parameters between ten languages in the final model. The 10x reduction in model size compared to fine-tuning one model per language causes only a 3.2 % relative error increase in aggregate. We further explore the idea of joint fine-tuning and show that it gives low-resource languages a way to benefit from the larger datasets of other languages. Finally, we demonstrate new state-of-the-art results for 11 languages, including English (95.8 F1) and Chinese (91.8 F1).
Vision-and-Language Navigation (VLN) requires grounding instructions, such as turn right and stop at the door, to routes in a visual environment. The actual grounding can connect language to the environment through multiple modalities, e.g. stop at the door might ground into visual objects, while turn right might rely only on the geometric structure of a route. We investigate where the natural language empirically grounds under two recent state-of-the-art VLN models. Surprisingly, we discover that visual features may actually hurt these models : models which only use route structure, ablating visual features, outperform their visual counterparts in unseen new environments on the benchmark Room-to-Room dataset. To better use all the available modalities, we propose to decompose the grounding procedure into a set of expert models with access to different modalities (including object detections) and ensemble them at prediction time, improving the performance of state-of-the-art models on the VLN task.
We show that explicit pragmatic inference aids in correctly generating and following natural language instructions for complex, sequential tasks. Our pragmatics-enabled models reason about why speakers produce certain instructions, and about how listeners will react upon hearing them. Like previous pragmatic models, we use learned base listener and speaker models to build a pragmatic speaker that uses the base listener to simulate the interpretation of candidate descriptions, and a pragmatic listener that reasons counterfactually about alternative descriptions. We extend these models to tasks with sequential structure. Evaluation of language generation and interpretation shows that pragmatic inference improves state-of-the-art listener models (at correctly interpreting human instructions) and speaker models (at producing instructions correctly interpreted by humans) in diverse settings.
Dynamic oracles provide strong supervision for training constituency parsers with exploration, but must be custom defined for a given parser’s transition system. We explore using a policy gradient method as a parser-agnostic alternative. In addition to directly optimizing for a tree-level metric such as F1, policy gradient has the potential to reduce exposure bias by allowing exploration during training ; moreover, it does not require a dynamic oracle for supervision. On four constituency parsers in three languages, the method substantially outperforms static oracle likelihood training in almost all settings. For parsers where a dynamic oracle is available (including a novel oracle which we define for the transition system of Dyer et al., 2016), policy gradient typically recaptures a substantial fraction of the performance gain afforded by the dynamic oracle.
Several approaches have recently been proposed for learning decentralized deep multiagent policies that coordinate via a differentiable communication channel. While these policies are effective for many tasks, interpretation of their induced communication strategies has remained a challenge. Here we propose to interpret agents’ messages by translating them. Unlike in typical machine translation problems, we have no parallel data to learn from. Instead we develop a translation model based on the insight that agent messages and natural language strings mean the same thing if they induce the same belief about the world in a listener. We present theoretical guarantees and empirical evidence that our approach preserves both the semantics and pragmatics of messages by ensuring that players communicating through a translation layer do not suffer a substantial loss in reward relative to players with a common language.
In this work, we present a minimal neural model for constituency parsing based on independent scoring of labels and spans. We show that this model is not only compatible with classical dynamic programming techniques, but also admits a novel greedy top-down inference algorithm based on recursive partitioning of the input. We demonstrate empirically that both prediction schemes are competitive with recent work, and when combined with basic extensions to the scoring model are capable of achieving state-of-the-art single-model performance on the Penn Treebank (91.79 F1) and strong performance on the French Treebank (82.23 F1).
Recent work has proposed several generative neural models for constituency parsing that achieve state-of-the-art results. Since direct search in these generative models is difficult, they have primarily been used to rescore candidate outputs from base parsers in which decoding is more straightforward. We first present an algorithm for direct search in these generative models. We then demonstrate that the rescoring results are at least partly due to implicit model combination rather than reranking effects. Finally, we show that explicit model combination can improve performance even further, resulting in new state-of-the-art numbers on the PTB of 94.25 F1 when training only on gold data and 94.66 F1 when using external data.
As entity type systems become richer and more fine-grained, we expect the number of types assigned to a given entity to increase. However, most fine-grained typing work has focused on datasets that exhibit a low degree of type multiplicity. In this paper, we consider the high-multiplicity regime inherent in data sources such as Wikipedia that have semi-open type systems. We introduce a set-prediction approach to this problem and show that our model outperforms unstructured baselines on a new Wikipedia-based fine-grained typing corpus.
We present a model for locating regions in space based on natural language descriptions. Starting with a 3D scene and a sentence, our model is able to associate words in the sentence with regions in the scene, interpret relations such as ‘on top of’ or ‘next to,’ and finally locate the region described in the sentence. All components form a single neural network that is trained end-to-end without prior knowledge of object segmentation. To evaluate our model, we construct and release a new dataset consisting of Minecraft scenes with crowdsourced natural language descriptions. We achieve a 32 % relative error reduction compared to a strong neural baseline.
Generative neural models have recently achieved state-of-the-art results for constituency parsing. However, without a feasible search procedure, their use has so far been limited to reranking the output of external parsers in which decoding is more tractable. We describe an alternative to the conventional action-level beam search used for discriminative neural models that enables us to decode directly in these generative models. We then show that by improving our basic candidate selection strategy and using a coarse pruning function, we can improve accuracy while exploring significantly less of the search space. Applied to the model of Choe and Charniak (2016), our inference procedure obtains 92.56 F1 on section 23 of the Penn Treebank, surpassing prior state-of-the-art results for single-model systems.
We investigate the compositional structure of message vectors computed by a deep network trained on a communication game. By comparing truth-conditional representations of encoder-produced message vectors to human-produced referring expressions, we are able to identify aligned (vector, utterance) pairs with the same meaning. We then search for structured relationships among these aligned pairs to discover simple vector space transformations corresponding to negation, conjunction, and disjunction. Our results suggest that neural representations are capable of spontaneously developing a syntax with functional analogues to qualitative properties of natural language.